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First post on Friendica


So I'm relatively new to fediverse, although I have already interacted with federated protocols (such as Matrix, but Matrix is way different from Mastodon/Friendica/Bluesky/Pleroma/etc).

I have been sailing through two Mastodon instances, but Mastodon's character limit is low for my needs. I'm a developer (JS, PHP, Python, etc) that also like to write poetry and chronicles, as well as interacting with AI to create artistic representations of the gothic and the dark supernatural. While it seems that Friendica supports more characters, I'll know it the moment I send this first post. It has 1342 characters in total.

I have a syncretic view over the reality, trying to converge scientific inquiry with the philosophical questioning and the metaphysical spirituality from all religions and belief systems (even when they seem to "contradict" one another; actually, they have more in common than people think, starting from the beginning of the existence from primordial waters from the amniotic liquid to the electromagnetic fields permeating the cosmos, but it's a subject for another future post).

One important thing for me to ask: does the instance allow AI Art (e.g. from artistic representations of daemons such as Astaroth and Lilith to mathematical concepts such as fractals; obviously these AI imagery would be marked as so)?

in reply to Daemon Silverstein

@Daemon Silverstein This instance? I allow properly marked AI content, I would also suggest content warnings (in Friendica it's done with [abstract]content warning message[/abstract]), but I count that more as a courtesy effort than something I'm going to really demand.

Friendica has no character limit set.

As Friendica isn't the friendliest user interface, if you do find you'd prefer Mastodon or Mastodon-like, there are many that have higher character limits.

in reply to Daemon Silverstein

@Daemon Silverstein Welcome. If you find it confusing my tutorial might help
youtube.com/playlist?list=PLzg…
Pt 3 is still in the works as this is a rework from 2020